Flávio Coutinho

Projeto Galaxian

GalaxianRemake of Namco's classic for Arcade. This game was made for study in a Computer Graphics course. The language used was C++ and the graphics library was OpenGL. To create the trajectories of the enemies during their low-flying, I used Bézier functions that I found on my Calculus II book.

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10.07.11 - Game accessibility


These slides were presented by me at PUC Minas XI SEJA on October 07, 2011. I presented about how different game experience can be under different accessibility circumstances and what can be done if one wishes to contribute to this great topic. Worth reading ;)

Download at Slideshare