trAIns - An AI for OpenTTD


trAIns is an AI for OpenTTD (the acronym AI will be adopted to denote a set of algorithms that control an agent in the game). The AI is called trAIns because it only constructs and manages railroad routes - one of the four transport types available in the game. The creation of trAIns has started in a graduation project that after became a research project. trAIns has been created to provide a competitive and intelligent AI that can play with railroads. A general metric of intelligence for AIs is that its actions and decisions must result in behaviors similar to the ones caused by human players. OpenTTD has a lot of AIs but few can use trains and generate good results according to this metric.

The following list enumerates the major trAIns features.

There is also a list of problems that must be solved.


Bugs and/or Suggestions

Please, use the forum to inform bugs and/or send suggestions.


Downloads


References


Screenshots

The following screenshots have been taken from a confrontation between the AIs: AdmiralAI, ChooChoo, Denver & Rio Grande, Trans and trAIns. The only transport type available was the railroad. ChooChoo and Trans bankrupted before the first screenshoot.


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