publications

My publications so far, in reversed chronological order.

2024

  1. A taxonomy of collectible card games from a game-playing AI perspective
    e Silva Vieira, Ronaldo, Tavares, Anderson Rocha, and Chaimowicz, Luiz
    In International Conference on Entertainment Computing (IFIP ICEC) 2024
  2. Enhancing deep reinforcement learning for scale flexibility in real-time strategy games
    Lemos, Marcelo Luiz Harry Diniz,  e Silva Vieira, Ronaldo, Tavares, Anderson Rocha, Marcolino, Leandro Soriano, and Chaimowicz, Luiz
    Entertainment Computing 2024

2023

  1. Scale-invariant reinforcement learning in real-time strategy games
    Lemos, Marcelo Luiz Harry Diniz,  e Silva Vieira, Ronaldo, Tavares, Anderson Rocha, Marcolino, Leandro Soriano, and Chaimowicz, Luiz
    In Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) 2023
  2. Towards sample efficient deep reinforcement learning in collectible card games
    e Silva Vieira, Ronaldo, Tavares, Anderson Rocha, and Chaimowicz, Luiz
    Entertainment Computing 2023

2022

  1. Exploring reinforcement learning approaches for battling in collectible card games
    e Silva Vieira, Ronaldo, Tavares, Anderson Rocha, and Chaimowicz, Luiz
    In Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) 2022
    🥉 3rd best paper award!
  2. Exploring reinforcement learning approaches for drafting in collectible card games
    e Silva Vieira, Ronaldo, Rocha Tavares, Anderson, and Chaimowicz, Luiz
    Entertainment Computing 2022

2020

  1. Drafting in collectible card games via reinforcement learning
    e Silva Vieira, Ronaldo, Tavares, Anderson Rocha, and Chaimowicz, Luiz
    In Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) 2020
    🥇 Best paper award!
  2. e Silva Vieira, R. (2020). Drafting in collectible card games via reinforcement learning [Thesis]. Departamento de Ciência da Computação, Universidade Federal de Minas Gerais.

2019

  1. Reinforcement learning in collectible card games: preliminary results on Legends of Code and Magic
    e Silva Vieira, Ronaldo, Chaimowicz, Luiz, and Tavares, Anderson Rocha
    In Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) 2019
  2. Modelando um esconde-esconde no Minecraft utilizando Hidden Markov Model
    Silva Vieira, Ronaldo, Leal, Matheus Rodrigues, and Chaimowicz, Luiz
    Singular Engenharia, Tecnologia e Gestão 2019

2018

  1. A cognitive architecture for agent-based artificial life simulation
    e Silva Vieira, Ronaldo, Dembogurski, Bruno, Alvim, Leandro G. M., and Braida, Filipe
    In International Conference on Computational Science and its Applications (ICCSA) 2018 2018